PrimaStudios

Developer updates - live at 4 p.m. EST on Fridays

PrimaStudios is an independent game development studio focused on creating immersive, large-scale multiplayer experiences. We started by developing advanced Minecraft total conversion mods, including persistent world simulations with dynamic AI and real-time territorial control systems used by thousands of players.

As we’ve grown, we’ve expanded into Unreal Engine 5, exploring new pipelines for 3D asset development, blueprint scripting, and real-time multiplayer networking.

We’re also actively experimenting with existing games like Deep Space Battle Simulator, studying their systems to learn more about spaceship-based combat, multi-role coordination, and modular game architecture. This hands-on R&D helps us sharpen our design thinking as we prototype original games built from the ground up.

At our core, we focus on building complex systems that players can shape, break, and explore — whether through modding or original engine work.

TEAM

Anthony Drewyor

MacGregor Keane

Picture coming soon

Picture coming soon

Picture coming soon

Jim Aaron

Alex Shumy

Our games

What is the War of the Ring?

War of the Ring MC is a battle royale of kingly proportions — an epic, persistent multiplayer experience set in a sprawling, hand-crafted Middle-earth. Hundreds of players clash in massive sieges and open-field warfare that span real-world days, commanding armies made up of tens of thousands of AI-controlled units across mountains, forests, and fortresses.

Built on top of Minecraft but expanded far beyond it, War of the Ring MC combines the depth of real-time strategy with the immersion of a fantasy roleplay world. Players pledge loyalty to one of many unique factions, rise through military ranks, and lead assaults on enemy strongholds — or defend their own kingdom to the last.

Every soldier, every arrow, every battlement matters. Whether you're a frontline berserker, a master tactician, or a spy working behind enemy lines, War of the Ring MC delivers an evolving, living war like no other.

Who are PrimaStudios?

PrimaStudios is an indie game development studio pushing the boundaries of what's possible — in Minecraft, Unreal Engine 5, and beyond.

We are the creators of War of the Ring MC, a battle royale of kingly proportions where hundreds of players wage war across Middle-earth in sieges that last for days, commanding tens of thousands of AI-controlled units in real-time. It's not a minigame — it’s a persistent, living strategy experience powered by our proprietary battle simulation system and custom server tech.

But War of the Ring MC is just the beginning.

We’re also building the future in Unreal Engine 5, with a dedicated team developing a next-gen proof-of-concept that combines cinematic storytelling, large-scale combat, and immersive world exploration — taking everything we’ve learned and leveling it up for the next era of gaming.

At PrimaStudios, our team is structured like a world-class restaurant. Front-of-house developers handle the player-facing experience — designing lore, scripting quests, and hosting live events. Back-of-house developers engineer the tech backbone — writing code, optimizing performance, and building the systems that make the impossible work.

Our artists craft original textures, models, and environmental design that bring every culture and biome to life. Musicians and sound designers compose dynamic scores and ambient soundscapes to immerse players in each region. And our producers and QA keep the machine humming — prioritizing features, testing stability, and balancing chaos into coherence.